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zm_hewitt_house for Counter-Strike Zombie Mod
By Syrius.
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******The story**************************************************************
Thomas Hewitt, aka Leatherface, was born 
into a family with violent tendencies to cannibalism in 
Travis Country, Texas. Since childhood suffered from skin disease on the face. 
From the six years he worked at the slaughterhouse, where regular skinned pigs and processed meat. 
Later slaughterhouse closed and Hewitt, well as other residents of the village have lost their jobs.
Family Hewitt disagreed with closing of slaughterhouses and so did "small home slaughterhouse" at home 
in the basement. Here, however don't worked the pigs or other animals, but humans. 
Whether wanderers, and the other inhabitants of the village. Hewitt started using the skin of 
victims and stuck her on his face. Hewitt also tried various experiments on humans and it began to mutate.
He was surprised by what is happening. He thought that the rot but really started to mutate the zombie..... 
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*********Features***************************************
- New textures from http://cgtextures.com, and own textures.
- New models (some of the [HL1]Paranoia and [HL1]Mistake-1 mods).
- New Sounds (some of the Penumbra game, [HL1]Mistake-1 and [HL1]Paranoia mod).
- "Sounding" textures.
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*********Extra information*****************************************************
- Main doors are breakable
- Camps are done on the eye so that seem to be folded with the real thing. 
  But in fact, there are gaps in the camps filled with an invisible glass that 
  is to become the zombie infected people from there.
- Size of map: medium
- Maximum number of players: 32
- Average r_speed: wpoly - 600-700
- Maximum r_speed: wpoly - 1100
- Other maps: zm_labak, zm_chatovica
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*********Author*********************************************
- Syrius
- Steam: STEAM_0:0:35554150
- e-mail: selestiak@zoznam.sk
- home page: http://csko.cz
*********Thanks*************************************************
- Kotel
- Mistake & Paranoia HL1-mod teams
- csko.cz community
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*********Setting of map********************************************
1) extract files from the archive
2) copy files and paste them in the \cstrike 
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